Keegen

joined 10 months ago
[–] [email protected] 2 points 4 months ago (1 children)

They announced the release date in their previous development diary, assuming no unexpected delays it's planed to come out in 2025. Follow Rebelzize, the project lead, on whatever socials you use if you want more frequent updates. He sometimes streams his work on the project on Twitch as well!

[–] [email protected] 1 points 4 months ago

Worth mentioning, the Skywind team is active on the Fediverse! They have a Lemmy community ([email protected]) and a Mastodon account.

[–] [email protected] 1 points 4 months ago (1 children)

I'm very happy to see them re-implement the attribute system with classes and birthsigns while combining it with the Skyrim's perk customization. Taking the best parts of both games! It's also amazing to see the classic lockpicking minigame from Oblivion re-implemented! I always liked that system much more than the spin-the-circle one Bethesda has been using in every game since Skyrim.

[–] [email protected] 3 points 5 months ago (2 children)

I recommend taking a look at this Linux gaming wiki guide about getting started. It is geared towards gaming, but even if that is not your primary focus there is a lot of really useful tips and steps to take for anyone trying to switch to Linux. If you have some other questions you can shoot me a DM, I'm by no means an expert but I've been using Linux for around 4 years now so I like to think I'm at least moderately experienced!

[–] [email protected] 5 points 8 months ago

Everything I've seen so far of this game just looks so...OK. The graphics are pretty, but that's the least important part in an RPG for me. I really want this game to be good, I loved Pillars of Eternity and while this isn't a sequel, it's still set in the same world. I agree with the common opinion that the combat looks pretty weak, none of the attacks had any impact. I hope they surprise me, but so far this gives me a "pick up on sale for 20$ or less" feeling.

[–] [email protected] 3 points 8 months ago (1 children)

Unrelated to the article but did you try "The Chronicles of Myrtana: Archolos" already? It's basically a spiritual successor to Gothic 2, using it's engine but with a different main character and in a different part of Myrtana. It's absolutely incredible and a must play for anyone who enjoyed Gothic 1 and 2.

[–] [email protected] 3 points 8 months ago* (last edited 8 months ago)

One of the few games where I gravitated towards the lawful evil route because it just felt so natural. It's such a shame we will probably never see a sequel.

[–] [email protected] 7 points 9 months ago

I'm glad I made sure to do a hard save before each important story moment, I have one right before the last boss dies so I should be able to jump right into the epilogue!

[–] [email protected] 18 points 10 months ago (1 children)

This is a game that pretty much requires you to use voice chat to play it, and using voice chat in PUGs is not something I'm keen on doing.

[–] [email protected] 17 points 10 months ago (3 children)

Well deserved! I don't have a group to play the game with myself, but I've been watching other people play it and it's an absolute blast!

[–] [email protected] 4 points 10 months ago (2 children)

Whatever AI they used to write parts of this article must be trained on 2 years old data, where Shadowlands was the most recent expansion and where the 2003 release date of EVE would make it 18 years old, at least that's my hypothesis. The part about Palia is likely just lazy journalism, where the author didn't even do a basic search to check if the game actually came out, I mean they didn't even take the time to correct these incredibly obvious mistakes!

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