this post was submitted on 05 Nov 2023
314 points (96.7% liked)

Linux Gaming

15459 readers
129 users here now

Gaming on the GNU/Linux operating system.

Recommended news sources:

Related chat:

Related Communities:

Please be nice to other members. Anyone not being nice will be banned. Keep it fun, respectful and just be awesome to each other.

founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 32 points 10 months ago (1 children)

"This isn't working" SteamVR on Linux after another "bugfix"

[–] [email protected] 16 points 10 months ago (2 children)

Seriously though. After years SteamVR still doesn't work with their own headset.

[–] [email protected] 8 points 10 months ago

Even plural, this applies to Vive and Vive Pro

[–] [email protected] 2 points 10 months ago (2 children)

it does work totally fine, it just doesn't have feature parity with windows. use it all the time :)

[–] [email protected] 2 points 10 months ago (1 children)

I set it up very recently.
It seems like it has a lot more jitter, and I would even say worse frame times than my windows install.

Annoyingly, I can't find any like fpsVR for Linux or anything that gives me stats. (reprojection ratio, frame times, etc).
I'm rocking an XTX, so I can't imagine it being my lack of oomf.

I'm kinda stumped, and I'll probably end up resorting to throwing a windows install on one of my spare drives for vr and fusion360.

[–] [email protected] 3 points 10 months ago* (last edited 10 months ago) (1 children)

theres a bug where the vr profile is missing for amd gpus and it ends up running lower power, I'm sure you can find the thread where they have proper instructions to fix it or just use corectrl to set the performance limit to high or something when the vrcompositor program is running, that fixes the frame times.

you can use the steamvr in built frame time graph, it can be displayed in the headset so that is that

there is really no need to be using windows just for vr anymore

[–] [email protected] 2 points 10 months ago

Awesome, I'll take a look.
Thanks!

[–] [email protected] 1 points 10 months ago (1 children)

it doesn't. 2.0 update broke the async reprojection altogether, I'm getting no image with it being enabled. Having it disabled causes input lag which makes me feel like I'm drunk. Exiting SteamVR crashes Steam, which is inconvenient for people with Family mode enabled.

[–] [email protected] 1 points 10 months ago (1 children)
[–] [email protected] 1 points 10 months ago (1 children)
[–] [email protected] 1 points 10 months ago* (last edited 10 months ago)

interesting. are the 400/500 cards worser supported? also, I'm on arch with kde - what valve recommends for steamvr on linux, but if it worked beforehand for you hmmmm