this post was submitted on 14 Jul 2023
2 points (75.0% liked)
Programming
16975 readers
1288 users here now
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Rules
- Follow the programming.dev instance rules
- Keep content related to programming in some way
- If you're posting long videos try to add in some form of tldr for those who don't want to watch videos
Wormhole
Follow the wormhole through a path of communities [email protected]
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm all for Godot or GDevelop, but if you've literally never programmed before, I would start with GDevelop. Remember to keep it super simple at first; you'll be building skill with time, and developing a repertoire. GDevelop will give you a feel for event-oriented design, which is 70% of what you need to understand for building a basic game; when it starts to feel limiting, I would switch to Godot and use either the default GDScript or another language binding for full customization. (What's even better is that, a few times per day, GDevelop will currently handle builds/exports via their cloud server, so you won't have to worry about that.)
Most importantly, remember to have fun with this!