this post was submitted on 05 Jan 2024
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[โ€“] [email protected] 1 points 8 months ago (1 children)

fixed perspective fps means you can't look around separately than your can move your character. The original doom and castle wolfenstein were like this. You can rotate your view but you don't have an independent camera ( that came with the quake engine ).

[โ€“] [email protected] 1 points 8 months ago

I'm not sure I'm following. I've never known Quake or Doom to have a camera independent of your player character's perspective (at least without console commands or demo tools)