BillDoor

joined 1 year ago
[–] [email protected] 2 points 1 year ago (1 children)

Ah thanks, I don't think I have enabled it. Will that allow me to try out windows-only games in Linux? That's crazy.. literally no more reasons to go back to Windows..

[–] [email protected] 14 points 1 year ago (5 children)

I've recently started gaming on linux with surprisingly little problem, given that the last time I tried was about 15 years ago. I don't even know what proton is, but I just installed steam and then my games.. surprisingly on some slightly older games (tf2, HL2) I get a huge FPS boost in Linux compared to windows. Not sure why that would be.

[–] [email protected] 16 points 1 year ago

I'm old enough to remember having to do this myself. Unfortunately I'm also old enough to have completely forgotten why.

[–] [email protected] 16 points 1 year ago (1 children)

Yeah, I'm saying they shouldn't, but plenty of them do. They use geoip or location services to work out where you are and then use that to send you to the local site or the site in the language that they feel is appropriate for that location.

If you're really lucky they then make it difficult (and sometimes practically impossible) to switch.

Besides the problem you've highlighted for countries with multiple languages, you also have immigrants, people on holiday, multilingual people, VPN users... And it's not great for your SEO either.

[–] [email protected] 69 points 1 year ago (4 children)

The correct solution (as with languages on websites) is to auto-detect but then make it super easy and obvious how to change if the auto detected version is not what the user wants.

Also if any web developers out there are reading - don't use the user's location to determine the language/region they want, and especially don't force it. I have no idea why so many websites do this but those responsible deserve to permanently have small amounts of sand in all their socks.

[–] [email protected] 1 points 1 year ago

We're not entirely rational creatures so even though logically we may know it won't be the finished product, it can still massively impact how something is perceived. First impressions can always make a big difference no matter how much you try to rationalise them away.

I don't know what tears of the kingdom is, to be honest, so I can't comment about that.

[–] [email protected] 2 points 1 year ago (2 children)

I just commented something similar, asking for examples of when piracy is unethical, because I couldn't think of any myself, but your example of leaking is really interesting.

I can see how pirating/leaking an unfinished work could be really harmful to the creator and I know that would feel horrible if it happened to something I'd created.

I'm not sure why there's so much acceptance of (and even enthusiasm for) early leaked unfinished products.

[–] [email protected] 6 points 1 year ago

I'm not sure I can think of any examples of unethical piracy, except maybe bootlegging for sale as mentioned elsewhere.

I don't believe that piracy hurts anyone, so I can't understand any arguments that it's unethical.