KindaABigDyl

joined 1 year ago
[–] [email protected] 4 points 3 months ago* (last edited 3 months ago)
a = [ Haskell
    , is
    , the
    , GOAT ]
[–] [email protected] 0 points 4 months ago* (last edited 4 months ago)

Brave

I used to use Duck Duck Go, but it's supposedly not as private as it claims to be, and my understanding is Brave is a bit better there.

I don't use the Brave browser tho, just the search engine

[–] [email protected] 0 points 4 months ago
[–] [email protected] 0 points 4 months ago (1 children)

Epiphany is a neat little project, but my understanding is it has performance issues bc it can't use the GPU or something, like YouTube videos load slow.

[–] [email protected] 0 points 4 months ago* (last edited 4 months ago) (2 children)

Have you tried usbmount?

This automatically mounts usb drives if they're vfat, ext4, or hfsplus. Options: sync,noexec,nodev,noatime,nodiratime

I believe it puts them in /media/run/DEVICE_NAME or something like that

[–] [email protected] 16 points 4 months ago (7 children)

Great reason to push more code out of the kernel and into user land

[–] [email protected] 0 points 5 months ago* (last edited 5 months ago) (1 children)

Purpose made for Data-science

Uhhh... R?

That, MATLAB, and Python are the only languages I know of used in that field, and it's not MATLAB or Python lol. I don't know anything about R tho

[–] [email protected] 6 points 5 months ago (2 children)

I would really prefer native if there is the opportunity

I prefer native apps too, but I'll still use websites and some electron apps, and I'll still use applications built in C#, Java, Python, etc. None of those are really native either. Proton is analogous to a virtual environment for running an interpreter. Potentially, it's slower and has issues a la Python, but if the program can work, then I don't care about the theoretical problems; it works despite them. So I think it's fine.

If it means more games for Linux and a standard that developers can target, encouraging them to "support Linux," then that's a win I think. Like I said in another comment, a studio can buy a steam deck, throw the same Windows export on it, and then have someone run through the same set of tests they'd normally go through. If it works there, it'll work on most Linux machines. Having a standard API is not a bad thing imo

[–] [email protected] 8 points 5 months ago* (last edited 5 months ago)

The way I like to think about it is that Proton essentially provides a standard, stable API across both Windows and Linux for gaming (Win32). We typically talk about it as a translation layer, and it is, but also to some degree it's also "here's an implementation of Win32 for Linux."

If game devs can, say, buy a steam deck and know their game works on it, that means it's gonna work on other steam decks and probably most Linux machines. It's making it easy for devs to test and develop for Linux, even if it's not really "on Linux." Copy the Windows files to the steam deck, run your release checklist, and you're good to go.

[–] [email protected] 3 points 5 months ago (5 children)
[–] [email protected] 3 points 5 months ago

Can't wait to see the video!

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