Phrax

joined 1 year ago
[–] [email protected] 4 points 7 months ago

I started using Thumb-Key after MessagEase began charging a subscription. It had an "english symbols messageease" layout that was basically the same one I'd used for years.

[–] [email protected] 2 points 1 year ago

I feel like superheroes have a plot constancy that forces them to stay superheroes. Their superpowers may lapse, but they generally get them back and feel justified in using them. Their main villains may fall or seemingly reform in one episode or series, but usually return as bad as ever. In Legends, Luke's fight with the Empire is almost over before it has begun. Cleaning up the Remnant and warlords falls to regular X-wing pilots and commandos in the New Republic era. Luke is more of a mediator than a fighter and mostly withdraws from heavy use of the Force by the New Jedi Order era. Even the new enemies of that era don't stay enemies forever. Instead of forcing constancy, Legends allows conflicts in these eras to be "solved" and to permanently change characters.

[–] [email protected] 1 points 1 year ago
  • Starcraft reboot with Brood War era story and units, and Company of Heroes 1 macro and pacing
  • Isometric ARPG with modern graphics, a well-integrated story, no gearcheck bosses, and high SSF droprates
  • Online/offline CCG with MTG-level mechanical depth and art style but no F2P business tactics
  • Star Wars lightsaber combat with deep fighting mechanics and modern graphics
  • Star Wars space combat with coordinated squad-based dogfighting