Oh yeah, making it an FPS was a weird choice. But that wasn't a dig at the 1999 game, but at Red Eagle Entertainment, the group that announced and never made several video games over the years. Also responsible for the lousy attempt at adapting WoT as comics (which took 5 years to release 8 comics)... oh, AND the Winter Dragon TV pilot.
Never mind, my comment was almost entirely aimed at Red Eagle.
BG3 was in development for 6 years, had a huge budget, and a development studio with experience making RPGs.
You can't expect a small, indie studio to match that when they've only had... Jesus 9 YEARS?!?!