cynetri

joined 2 years ago
[–] [email protected] 4 points 11 months ago (1 children)

Do you know what goes on behind the scenes?

[–] [email protected] 16 points 11 months ago
[–] [email protected] 1 points 11 months ago

VRChat femboys be like

[–] [email protected] 8 points 1 year ago (1 children)

To be fair, the only reason Godot can't port to consoles as easily as Unity is for licensing reasons. Console manufacturers don't want their console build code released as open-source under MIT like Godot is, so that's all relegated to third-party services/plugins

[–] [email protected] 16 points 1 year ago (1 children)
  1. Yes, not a great as Unity but it's still pretty good especially after they switched to Vulkan over OpenGL. VR performance still could use some work though.
  2. Yes, PBR materials are fully supported. Actually one of the earlier things in 3D that was implemented, and then imoroved
  3. Yes, now I don't know if HAVOK has a Godot plugin but there is a Jolt physics plugin that's designed to be plug-and-play, with a few exceptions (it doesn't suppory soft bodies afaik)
[–] [email protected] 8 points 1 year ago

When I was looking to start learning game dev last year, the Unity CEO made the controversial remarks he did like a week into my journey and gave me a reason to switch lol

[–] [email protected] 6 points 1 year ago

it's ridiculous how easy it is to use now once you get the basics down. im a bad artist in general, so i mostly use it for editing existing models, but i can also whip up a simple prototyping model pretty quick too. awesome stuff

[–] [email protected] 24 points 1 year ago (1 children)

Wouldn't be a proper week without a leak on a War Thunder forum

[–] [email protected] 1 points 1 year ago

Ah yes, New York south of Texas

[–] [email protected] -5 points 1 year ago (1 children)

I jumped to transphobia because of my personal experience with gender. Yes, misogyny is a better word. That's not a mark on trans people though, I'm not the one attacking people's identities here.

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