onlooker

joined 4 years ago
[–] [email protected] 1 points 1 week ago* (last edited 1 week ago) (2 children)

To be clear, XMPP is the name of the protocol, not the app. If an XMPP app with a Discord-like UI is what you're after, then Converse.js is probably your best bet. Here's what it looks like.

[–] [email protected] 45 points 2 weeks ago (14 children)

"It has a gradient so you know it's AI." <- Uh, what does this mean?

[–] [email protected] 1 points 1 month ago (2 children)

What, no Microsoft Word?

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

Good. I hope that sleaze Pitchford loses a mountainload of money on this. I absolutely hate the guy, he's a liar and a thief. And arguably, depending how you look at it, a pedophile.

As a short reminder: Borderlands was originally meant to look like this. Then, at the MTV Asia Awards 2006, an artist by the name of Ben Hibon premiered a neat-looking animated short by the name of Codehunters. You can see it here. Witchford saw this and wanted to use the artstlye for his new game. He and Ben had a back-and-forth for a while and then, radio silence.

2009 comes around and Pitchfork's new game Borderlands is released. And to say that it looked familiar to Codehunters would be an understatement. Kitschford, being an upstanding and virtuous citizen that he is, straight-up aped Codehunter's style. No discussions or agreements were made with Ben and as such, despite Borderlands becoming hugely profitable, Ben didn't see a cent. And that is why I will always hope for the Borderlands IP to crash and burn. Or, at the very least, for someone to actually pay Ben Hibon for (unknowingly) creating the game's artstyle. Anyway, rant over, thanks for coming to my TED talk.

[–] [email protected] 3 points 1 month ago (1 children)

I started playing the first Nioh. Send help.

[–] [email protected] 1 points 1 month ago

I know, I would love to see more games using that style! Then again, I completely understand that it might be easier for some devs to use skeletal animation on voxel models instead of making a static voxel model for every frame of animation.

[–] [email protected] 3 points 1 month ago (1 children)

So, horrendous clock design aside, when is Guiness time? At U o'clock or is it at like half past E or something?

[–] [email protected] 4 points 1 month ago (1 children)

Like so:

Cocaine pollutes the sea due to sewage discharges from humans who use the drug, as well as the illegal laboratories that produce it, study co-author Enrico Mendes Saggioro, an ecotoxicologist at the foundation, told CNN on Tuesday.

And as a side-note: cocaine being dumped at sea was considered as a possibility, but was ruled out:

Previous research suggested that cocaine dumped at sea by traffickers could be responsible for contamination, but that is not the case here, said Mendes Saggioro. “We don’t usually see many bales of coke dumped or lost at sea here, unlike what is reported in Mexico and Florida,” he said.

[–] [email protected] 7 points 1 month ago

Coming soon to a theater near you!

[–] [email protected] 2 points 1 month ago

I loved Picross 3D 2 (or Round 2 or whatever it was called) on the 3DS! As you surmised, it's not what I'm looking for, but I'll try to snag it the first chance I get. Thanks!

[–] [email protected] 2 points 1 month ago (2 children)

It definitely qualifies! Alas, I've already played it. It still astounds me that the game wasn't ported to other platforms, it was good!

[–] [email protected] 4 points 1 month ago

Much appreciated nonetheless. And yes, that's precisely what I'm looking for.

 

Lately I've been thinking about Voxatron, an incomplete yet fun little top-down-ish shooter game from 2011. I love the way it looks and plays, so I've been wondering if there are any other games with the same aesthetic?

It's a bit hard to explain, but what I liked specifically about Voxatron was how the characters and the environment were animated. Everything seemed to snap to an invisible three-dimensional grid, or in other words, voxels didn't rotate. Here's an example.

What I'm not looking for is a game that is made of voxels, but is animated like polygons, if that makes sense. Like this. I'm not really sure what term to use, because searching for "voxel games" was not very fruitful for me. Search results encompassed everything from Minecraft to Severed Steel.

I imagine animating a game in such a way would be super time consuming, but I still have to ask: are there any games that fit this criteria?

 

So, really, a win for everybody.

 

For those unaware, The Triple-i Initiative is a group of indie studios whose purpose is to highlight fan-favorite games and hype up established indie classics as well as new IPs.

So, without further ado, here are the trailers. Names in bold are new releases, the rest are updates to existing games:

 

Not to say I hate the genre, I actually love me some Dusk or Turbo Overkill, but why, oh why are they called Boomer Shooters?

These games clearly took inspiration from 90s FPS games, which 👌, but they were played mostly by Gen Xers and Millenials, not Boomers. When games like Duke Nukem 3D or Quake were out, Boomers were what? 30 to 50 years old? I'm sure some of them played FPS games, but there is no way they were the majority.

Whenever I see the term Boomer Shooter, my mind goes to games like Shootout! for Magnavox Odyssey. Can't we call them something else, like Retro FPSes or something?

Anyway, rant over. Thank you for your time.

 

So, I heard several people now mention HAARP as the cause for all the natural disasters that have been happening lately. And here I thought the cause was rampant pollution and global warming!

But seriously, I'm looking at the HAARP page on wikipedia and it seems to be an array for studying the ionosphere? How in the hell do you go from "we're using this to see what's happening way up there in the sky" to "this causes tornadoes"? Who even started this garbage?

 

A continuation of this: https://lemmy.ml/post/427773/

 

I'm just screwing around with the OS, but I have to say, I'm a bit perplexed.

I wanted to install GIMP and LibreOffice, so I clicked on the AppCenter only to find out it couldn't find either of them. Which is bizzarre, because I can install both using apt just fine. As it turns out, the AppCenter only has 51 curated applications, completely ignoring the abundance of programs already available in the Ubuntu repositories, making the AppCenter a bit useless.

Then there's the desktop. I'm not entirely sure why I'm not allowed to have icons on it. macOS has desktop icons. As does Windows. Hell, almost every OS with a GUI does. Apparently, there's something called Elementary Tweaks which lets you enable them, but why would anyone have to jump through hoops to enable this basic functionality?

I guess I just don't understand who this OS is meant for.

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