spedswir
joined 1 year ago
In competitive games, as you pointed out, it doesn't really. Usually they end up with controller only servers.
In a co-op game it doesn't really matter that much. I would argue it's more about the movement than the shooting anyway.
Factorio has cool, and very customisable, procedurally generated maps. The ore distribution, quantity, biters, cliffs, water, all change game to game.
Absolutely this, the crafting system is a great balance of getting what you want but also giving you something to try again and again for.
Basically that and the talent trees inside skills sold me on this game.