this post was submitted on 03 Oct 2023
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if you could pick a standard format for a purpose what would it be and why?

e.g. flac for lossless audio because...

(yes you can add new categories)

summary:

  1. photos .jxl
  2. open domain image data .exr
  3. videos .av1
  4. lossless audio .flac
  5. lossy audio .opus
  6. subtitles srt/ass
  7. fonts .otf
  8. container mkv (doesnt contain .jxl)
  9. plain text utf-8 (many also say markup but disagree on the implementation)
  10. documents .odt
  11. archive files (this one is causing a bloodbath so i picked randomly) .tar.zst
  12. configuration files toml
  13. typesetting typst
  14. interchange format .ora
  15. models .gltf / .glb
  16. daw session files .dawproject
  17. otdr measurement results .xml
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[–] [email protected] 0 points 11 months ago (2 children)

why does zip and rar need to die

[–] [email protected] 10 points 11 months ago

Zip has terrible compression ratio compared to modern formats, it's also a mess of different partially incompatible implementations by different software, and also doesn't enforce utf8 or any standard for that matter for filenames, leading to garbled names when extracting old files. Its encryption is vulnerable to a known-plaintext attack and its key-derivation function is very easy to brute force.

Rar is proprietary. That alone is reason enough not to use it. It's also very slow.

[–] [email protected] 2 points 11 months ago (1 children)

Again, I'm not the original poster. But zip isn't as dense as 7zip, and I honestly haven't seen rar are used much.

Also, if I remember correctly, the audio codecs and compression types. The other poster listed are open source. But I could be mistaken. I know at least 7zip is and I believe opus or something like that is too

[–] [email protected] 3 points 11 months ago (2 children)

Most mods on Nexus are in rar or zip. Also most game cracks; or as iso, which is even worse.

[–] [email protected] 2 points 11 months ago* (last edited 11 months ago)

I have seen RAR on Nexus, but I wouldn't say that it's common, at least for Bethesda's games, which is where I've seen it.

Things may have changed, but I recall that yenc (for ASCII encoding), RAR (for compression and segmenting) and PAR2 (for redundancy) were something of a standard for binary distribution on Usenet, and that's probably the main place I've seen RAR. I think that the main selling point there was that it was just a format that was widely-available that supported segmented files.

[–] [email protected] 1 points 11 months ago (1 children)

That would explain why I don't see them often. I haven't been very active in gaming as of late, let alone modding. And I generally don't pirate games. I'm cool with people that do, I just don't personally. (Virus fears, being out of the loop long enough that I don't know any good sites, etc)

[–] [email protected] 2 points 11 months ago

virus fears

Honestly, if desktop operating systems supported better sandboxing of malware, I bet that piracy would increase.