this post was submitted on 23 Jun 2024
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Showerthoughts

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A "Showerthought" is a simple term used to describe the thoughts that pop into your head while you're doing everyday things like taking a shower, driving, or just daydreaming. The best ones are thoughts that many people can relate to and they find something funny or interesting in regular stuff.

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You could probably make a poptarts are sandwiches alignment style thing out of this.

Basically, any video game with an explicit goal, or set of goals is just a puzzle game with extra steps.

What buttons do you push, when do you push them, what does this accomplish, how does that lead you to your end goal, etc.

You could even argue that multiplayer tactics constitute a puzzle, a more social puzzle.

Yes, this is reductive, but this is a dumb showerthoughts post.

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[–] [email protected] 0 points 2 months ago* (last edited 2 months ago) (2 children)

What game involves super human perfect timing that does not include some other kind of puzzle to be solved?

Fighting games? Micro Heavy RTS or MOBAs? Bullet Hell Shooters?

All of these have strategy and can thus be reduced to puzzles.

I suppose if a game was purely just, click button as fast as you can after something happens, then ok, you got me, but add even one more element, and technically this is an extremely simple puzzle, albeit brutally unforgiving in terms of getting your human body to solve the puzzle.

Is there something different you have in mind?

EDIT: Alkheemist answered this later, with rhythm games (that have no elements of strategy ie, GuitarHero is not a puzzle but NecroDancer still is). I agree those are not puzzles. Skipped my mind as I have not played one in a very long time.

I would say you also have got me on a pure RNG slot game. Theres no gameplay, theres no puzzle, theres no strategy.

At least, within the game itself. If youre going to somehow exploit or hack or something, arguably thats now a real world puzzle of how to do it and not go to jail, but excepting that... yeah, there are lots of online 'games' with literally no puzzle element, just do thing and then random output happens, with a bunch of flashy graphics that have 0 bearing on what the outcome will be, whether its a digitized horse race or slots or whatever.

I would argue those are not really games though.

The player cannot make any choice that is more or less likely to achieve the goal, thus its the illusion of a game. No meaningful choices.

[–] [email protected] 1 points 2 months ago

I think your definition of puzzle games is pretty flawed, to be honest. A puzzle does not provide additional difficulty once you've identified how the pieces go together, consequently a game should behave similarly to qualify as a puzzle game. The dichotomy is between conceptualisation versus execution.

Puzzle games can be solved or "won" by identifying the solution. Not-puzzle games require execution.

Guitar Hero and OSU! are not puzzle games. Games like RTSes and MOBAs can be argued to have puzzle elements in terms of strategy and meta, but knowing the optimal thing to do will still not give you victory which imo disqualifies them as outright puzzle games.

[–] [email protected] 1 points 2 months ago (1 children)

I would argue those are not really games though.

You were doing well until the No Real Scotsman fallacy.

[–] [email protected] -1 points 2 months ago* (last edited 2 months ago)

You think that pushing a button that generates a purely random outcome is a game?

To me, those are neither games nor puzzles.

There is nothing one can do, in terms of thought or execution, to influence the outcome.

Other than I suppose choosing to play or not play.

To me, a game must include some capacity of the player to influence whether they succeed or fail, within the game itself.