this post was submitted on 15 Sep 2023
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cross-posted from: https://lemmy.ca/post/5340114

ghostarchive
Original Discussion^[https://lemmy.world/post/5057297]

San Francisco police told Polygon that officers responded to Unity’s San Francisco office “regarding a threats incident.” A “reporting party” told police that “an employee made a threat towards his employer using social media.” The employee that made the threat works in an office outside of California, according to the police statement.

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[–] [email protected] 240 points 1 year ago (4 children)

I don't know their motivation, but I imagine many people don't want to see the project that they've been working on for years dead.

[–] [email protected] 152 points 1 year ago (3 children)

Even better than fake, it's self-inflicted.

The fact that Unity board of directors haven't fired the CEO shows that they are A-OK with this.

[–] [email protected] 125 points 1 year ago (2 children)

This is the problem with the shareholder mentality that's ruining a lot of products and services. They don't give a damn about the longevity of the company. They only care about money now; and as soon as things go sour, they'll sell their shares and move on to the next company.

[–] [email protected] 48 points 1 year ago (1 children)

Taking your company public is like giving it cancer

[–] [email protected] 20 points 1 year ago* (last edited 1 year ago)

I picture it as taking off in a plane full of their employees and customers, and climbing as high as possible. Then, as soon as the engines stall or fuel runs out, the execs casually jump out and pull the ripcords on their golden parachutes.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (1 children)

There should be law forcing major players in the market to commit for 10 years + when they buy shares above a certain threshold and when those 10+ years pass they should be forced to justify when selling. Might be dumb but just saying as things are the market/system will just rot on the daily. Shits corrupted to the core imo.

[–] [email protected] 4 points 1 year ago

IPOs usually come out with something like that, investors who commit to not sell their shares for half a year or maybe a year. After that... it's each one for their own.

[–] [email protected] 25 points 1 year ago

That isn't surprising at all. They gave him the job in the first place. And he's trying to squeeze as much money as possible for them too.

[–] [email protected] 6 points 1 year ago (1 children)

Honestly, they're probably in on it. Greed is all this is.

[–] [email protected] 8 points 1 year ago (1 children)

Absolutely, that's why they all sold their stocks before they announced this

[–] [email protected] 6 points 1 year ago (1 children)

I know that execs have time windows they have to be in to buy and sell their stocks, and it has to be planned months in advance, but a massive TOS change like this doesn't happen overnight or without buy in all the way to the top. They absolutely planned this, and I hope the SEC nails their asses to the wall over it.

[–] [email protected] 5 points 1 year ago

yeah I'll admit i don't know much about how all this stufd works, but thanks to others i also found out about these rules. But imo those time windows are absolutely useless in preventing insider trading if they plan to do both things in the same time window anyways

[–] [email protected] 17 points 1 year ago (2 children)

That, or an easy day off work.

[–] [email protected] 13 points 1 year ago

They were working from another office per the article.

[–] [email protected] 13 points 1 year ago

I’m sure they’re gonna be getting many days off work now

[–] [email protected] 8 points 1 year ago (2 children)

I've been working on an indie game project for several years now and invested thousands of dollars into it. Fortunately, I had the foresight to use Godot for it, but if I'd used Unity instead I'd be completely screwed right now. Hell, I'm still using the 3.X branch of Godot because I figured that migrating everything to version 4 would be more trouble than it's worth. Going to a completely new engine at this stage in development would be completely out of the question.

[–] [email protected] 1 points 1 year ago

I'm sorry to stifle your expectations, but if you’re working on that project on your own, you’re very unlikely to reach the 200k/year revenue necessary to trigger this new pricing scheme.

[–] [email protected] 1 points 1 year ago (1 children)

Good luck with your game! Is it something public we could contribute to?

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago)

No, it's a commercial release. I'd been doing everything with placeholder art throughout most of development but I've recently commissioned some artists for some professional assets, and I think I'll have enough to put together some screenshots and a demo video and get a page on Steam, etc. set up within the next few weeks.

It's a Metroidvania with influences from cinematic platformers (Another World, Flashback) and immersive sims (System Shock, Deus Ex.)

[–] [email protected] 2 points 1 year ago

Could be stock options as well. I’d be shitty if part of my compensation was stock and I saw blatant mismanagement taking place.