Archelon

joined 1 year ago
[–] [email protected] 0 points 2 months ago

Irish isn’t a race

Well, not any more, anyways.

[–] [email protected] 1 points 3 months ago

I really enjoyed The Last Days of the Third Age, a lord of the rings TC for Mount and Blade: Warband.

It takes Warband’s medieval lord sim and focuses hard on the warfare side of things with lots of huge battles on giant maps, but even tiny skirmishes can affect a faction’s strength. (And with so many factions on both sides of the War of the Ring, you need to pick what to focus on)

[–] [email protected] 1 points 3 months ago

Sherriffs: what if cops, but with even less oversight and even more power tripping?

[–] [email protected] 1 points 4 months ago

The Battles of Naboo and Geonosis basically play out as line battles with massive groups marching in formations at each other, not to mention most of the Tartakovsky clone wars, so I could see CA approaching it like Empire Total War with hover tanks.

Honestly, I doubt whether CA are even willing to adapt their formula enough to actually have small teams of shooters flicking into cover positions.

[–] [email protected] 2 points 4 months ago (1 children)

Yeah but that doesn’t let us demonize minorities so we can radicalize the population into voting against their own interests for the benefit of the oligarchyyyyyy

[–] [email protected] 6 points 4 months ago* (last edited 4 months ago) (5 children)

Ross and the team have been very specific about not wanting to force companies to pay for server infrastructure forever.

They’ve said quite a few times that what they want is for game companies to at least patch their games so they can keep running without the online connection or provide players the tools to host their own servers so that the company can end support without the game becoming a brick.

Hopefully by requiring games to be playable after support ends and the servers shut down it will also change the way games are made so that they no longer require the constant connection.

[–] [email protected] 4 points 4 months ago

I’m sure this method of discipline will result in improved performance, and not friendly fire incidents happening in the commanders’ tents.

[–] [email protected] 6 points 5 months ago (1 children)

Turns out they did (for DS2 at least) and a user on the other site compiled the data into a series of convenient graphs so you can see what the win-loss rate is for all bosses sorted by console.

[–] [email protected] 1 points 7 months ago

And it’s good to recognize that! It means now you know to work on self-compassion (which is really hard but really worth doing)

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