this post was submitted on 13 Apr 2024
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Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

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[–] [email protected] 3 points 5 months ago (1 children)

I hecking love working with Godot btw, nothing is perfect but man is it glorious shiny FOSS and extremely usable!

[–] [email protected] 2 points 5 months ago

And it’s going to get so much better with more people flocking to it!