woelkchen

joined 1 year ago
[–] [email protected] 1 points 2 weeks ago (1 children)

That's not how ActivityPub works.

[–] [email protected] -2 points 1 month ago

Proton means that developers can just write games for Windows and expect to make that version compatible with Linux with minimal changes as opposed to making a native Linux version.

SteamOS is Valve's own OS. Steam Linux Runtime is Valve's own development target. Steam Deck is Valve's on hardware. It's a stable platform that doesn't move constantly like chasing Windows compatibility through reverse engineering. Win32 is not Java, Proton is not OpenJDK. Windows games on Proton break constantly. The only way into the future is proper SteamOS versions, not buggy afterthoughts.

As a developer myself, I know that it doesn’t make sense for a developer in most cases to write a Linux version and support it when the Linux user base is tiny by comparison. It happened with OS/2 and it can happen again.

Steam Deck is not OS/2. Steam Deck is more like a video game console and needs to be treated like one with proper ports instead of broken shit like CS2, especially for Valve's own games. Portal on Nintendo Switch works better than CS2 on Steam Deck because it's a proper port, not an afterthought.

Stop repeating the same false arguments to me over and over again, as repeating those would make them right. If anyone of you would ever be put in charge of PlayStation, that entire business would collapse within months.

Not to mention Linux game developer tooling pales in comparison to Windows with DirectX.

Maybe Valve should improve that for their own platform then instead of relying of tools by a hostile competitor. It's just dumb.

[–] [email protected] 0 points 1 month ago (2 children)

I expected this from the start once proton was introduced, just not from Valve themselves… Welp. It’s now inevitable.

Clueless people act as if Proton was like Java, a "write once, run everywhere" environment...🙄

[–] [email protected] -2 points 1 month ago

They are beta testing, remove the OS issue and they van focus on games issues

SteamOS needs to be day 1 development target for all things at Valve. With your attitude we end up with CS2 broken on Steam Deck until now.

[–] [email protected] 2 points 1 month ago

🚩 "Seems like you have something to hide"

[–] [email protected] -1 points 1 month ago (1 children)

If that studio’s developers are most familiar with Windows tools and APIs, then the path to a successful game would be letting them use those, at least to begin with.

So you're saying, if Sony or Nintendo made a new console and contracted an outside developer, that developer should develop for Windows instead of the new consoles because they are unfamiliar with the new tools and APIs? Why even develop using Source Engine (2)? Why not also give in to a total Unreal Engine monopoly because that's what every game developer knows? CS2 on Steam Deck is bad right now.

[–] [email protected] 1 points 1 month ago

It’s almost as if they are a for-profit company that doesn’t want to waste development time on an OS that have significantly fewer players to sell to and will choose to optimize for Linux as an afterthought.

Yeah, why would Nintendo develop for Switch or Sony for PlayStation when it's clearly a waste of development time and and money and Windows is clearly the superior development target?

I’m not being biased, just speaking truths.

No, you speak nothing of truth regarding game development has a platform holder.

[–] [email protected] -2 points 1 month ago

I fully expect them to port Deadlock to Linux once it hits beta or release.

Like CS2 that has severe bugs on Steam Deck to this day? https://www.youtube.com/watch?v=_PycIuATXaw

[–] [email protected] -3 points 1 month ago

with Linux gaming I think it’s great enough that it runs with Proton and no one is blocking it.

You clearly missed many news from the gaming sphere.

remember that the game is in a closed alpha state, so at no point this should be taken as “Valve not dogfooding their platform

Yes, it is. Sony is developing their games for PlayStation first and Windows as an afterthought. I'm not saying that Windows should be an afterthought but SteamOS should be a development target from day 1.

All we can do right now is wait and see.

Grab your Steam Deck, install Counter-Strike 2, and look at the state of Source2 games right now.

[–] [email protected] 6 points 1 month ago (4 children)

Runs perfectly fine on Linux though

The quality of Proton is not the point, the point is that they're not dogfooding their own platform. They'll likely follow the same course as CS2: Lengthy prerelease test exclusively on Windows, then a few days before actual release someone will port the game to Linux/SteamOS and release day is the first day of the Linux port's alpha test.

How can anybody at Valve expect game publishers to take Steam Deck and SteamOS seriously if the developer of the actual platform is not dogfooding it with their own games?

[–] [email protected] 10 points 1 month ago (19 children)

Somebody needs to tell the games team that they make their own operating system. This is Windows-only. WTF.

[–] [email protected] 3 points 1 month ago

A state employed propagandist is no journalist, though.

1
Steam Game Recording Beta announced (store.steampowered.com)
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 
 
 
1
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]
 

I was wondering what happened to the proposal from a month ago....

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