Chrono Trigger
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Damn you. Nostalgia just hit me hard and I now need to figure out how to play this again.
you press buttons on the controller and the character reacts to those. It's that easy!
Plenty of ways!
I found an Android version but the reviews are really hit or miss...I might give it a try.
I haven't messed with that version, but I have played it with an android emulator
Chrono Trigger - SNES online emulator. Had to reload when it was downloading the game data but works fine.... I may be busy for a few days now.
It's there a way to save the game in browser? Holy shit I didn't know this existed
That's the full house. Wins every time.
Chrono Trigger is the most legit RPG out there, no doubt.
OOT just hits different. Tugging some spirit strings.
FF7 has 0 bullshit water temples
... and so is thus inferior.
Water Temple itself was not bad. What was bad was having to pause to switch boots. There are mods nowadays to allow equipping boots to the d-pad and it makes the temple much more fun.
There is a bullshit under water superboss though.
I guess they're tied on that front.
I'm a huge Final Fantasy fan. Ocarina of Time is the better game.
It's really gameplay vs story. Ott heavy on game play where ff7 can be like reading a book. nothing really revolutionary about its game play some beautiful backgrounds and a deep storyline. Ott has some seriously revolutionary 3d interactions.
I didn't love 7's story. There's a bunch of fluff with every side-character having their own mini-story. The amnesia plot line in particular was annoying.
I generally like the whole lifestream stuff. But I think the whole story is pretty mid compared to the storylines of other Final Fantasy games.
Agreed, as a game, as in fun, ff7 wasn't very good. That music, those visual designs (the pre rendered stuff), and the story (though it suffered from bad localization) were compelling. But random encounters, fights filled with mostly waiting to be able to do things, the best attacks doing too much spectacle which was nice the first time, but pretty boring on repetition... The materia management became frustrating as you got more party members and no way to arrange or search, even with in game dialog mentioning how it was a pain...
Chrono Cross actually had significantly better game design, with enemies on screen and no standing around waiting for some characters turn to come up before anything would happen. Wish ff7 had clipped the "no action allowed by either side" time and that would have helped immensely. Then it just becomes a matter of if the player prefers real time adventure to menu driven play.
Final Fantasy VII, even though it was unfinished at the time. The N64 Zelda games never did anything for me personally but I'm in the minority there.
FF9 was better than 7.
I know, you guys hate me now.
Every Final Fantasy I have beaten has been better than 7.
I like 4,5, 9, and 12 all more than 7 as an adult.
But 7 was a cultural phenomenon, and it devoured my teenage imagination when it came out.
When I was a kid, I didn't really get into RPGs until after 7 was already out. I got into Arc the Lad, Jade Cocoon, and FF8 on the PS1. When I tried to go back and play FF7, it looked so ugly, I had a hard time connecting with it.
As an adult, the story and mini-games were frustrating. The obsession with the game is annoying as well. Although it's undeniable the impact it has had on gaming.
For the record, I've beaten 1, 3, 5, 7, 8, 9, 10, 12, 13, 13-2, 15, 16, Crisis Core, Dissidia, Dissidia 012, Theatrhythm Final Bar Line
Yeah that's basically my story, but you've beaten more than I have.
OoT isn't even the best Zelda... Link to the past ftw
For some reason, I just can't get into FF7. I mean, I've beaten, 4, 5, 6, and 8, but 7 puts me to sleep.
So that's a vote for Zelda from me.
They're not even remotely the same. I wouldn't say either is better than the other.
Mechanics: FF7
Atmosphere: Ocarina
Storyline: FF7
Aged well: Ocarina
Agree. And now for a room splitter:
Music: FF7
This one gets it
I love the music for both and both games were part of my teen life, and I replayed Ocarina of Time a lot more... but I agree with FF7. Nobuo Uematsu is incomparable.
One of them I've started 4 times but never finished and the other made me scared of chickens.
It was a toss-up at the time but I'd argue FF7 has aged much more gracefully. Sure, you've still got the Lego figures and messy navigation on pre-rendered backdrops, but the battles still feel snappy and dynamic even with the low framerate. It isn't a slog like FF8 and especially FF9 turned out to be when they started pushing the hardware.
Ocarina, meanwhile, has full-on 3D camera jank.
I think it's a matter of taste. I prefer JRPGs, so FFVII is the best one for me. But both are great games in their own right.
Ocarina is more innovative and its formula was copied for many years. Z Targetting especially (I know some other game used something very similar before OOT), set an example for everyone to follow.
And FFVII, while not that innovative, also set its own legacy: if not for FFVII the West would have missed many great JRPGs from then on. It opened the floodgates and publishers started thinking of US and Europe as viable markets for JRPGs. So we have FFVII to thank for that.
I've only played oot, but it's a wonderful game. My first Zelda game that completely pulled me into the series.
I'd have a much harder time if the questions was A Link to the Past or Final Fantasy VI